Path of Exile players wish to go fast—and I mean, really fast. They whip through levels, vaporizing a huge number of monsters with all the staccato clicking with their mouse and keyboard. It's fun to push your character to Buy Exalted Orb its limits that way, and it is the reason why previous leagues, like Breach, were so well received. While racing through levels in Breach, players could trigger an ever-expanding portal that could constantly spawn monsters. As long as they kept killing, the portal kept growing. And when it finally collapsed on itself, players were left with an exorbitant quantity of loot to assemble before racing deeper in to the level.
This "speed meta" is usually why Path of Exile's last league, Bestiary, wasn't received too warmly. It's Pokemon-inspired catch 'em all design was satisfyingly deep but necessitated constant pauses through the wanton slaughter, which isn't that thrilling in a game that may be all about wanton slaughter. But the new expansion, which launches on June 1, is often a combination of both. It has the velocity of Breach using a deep strategic layer evocative of Bestiary. Oh, and you simply can screw using the time continuum.
Incursion focuses entirely on a traditional Vaal treasure temple called Atzoatl that's lost following your Vaal Cataclysm. "The central core of Incursion is the fact that actions you create in the past may affect the present day," Chris Wilson, lead designer at developer Grinding Gear Games tells me. No one knows how to find it, but a whole new character called Alva Valai incorporates a hypothesis regarding how to uncover its location. As players enter each new area throughout a regular campaign, they'll encounter Alva standing alongside some Vaal marker stones. If you speak to her, she'll offer to Buy POE Items utilize these stones to deliver you to the temple the way it existed previously. In doing so, you'll gradually reveal the position of the temple since it exists in our.