The video is quite long when he flies around and explores every inch from the city. When stationed for the street-level he looks up and marvels with the sheer a sense scale. Perhaps in addition than Oultand Gold anything, it is precisely what is missing from newest non-VR MMOs that release right now. It’s tough to capture feeling of awe and wonder with modern flat games.
This can be a far cry at a playable mod or anything prefer that. Essentially, it's like the city’s 3D model was transplanted into Unity and it is simply explored since you would if this were a genuine game world. Jason Trenkoski (aka Ultra) describes it to us to be a “walking experience” for the present time.
In order for something similar to this to ever operate in the game itself Blizzard must enable it. There has been zero indication that they’d ever be serious about doing something that way, at the least not temporarily.
“As for the moment, we’re still delivering on more maps, we’ve got molten core not far off (why not a week or 2) however the aim is always to try and get numerous cities and experiences put in virtual reality and intensely recapture that nostalgia,” writes Trenkoski over email. “Turning this in to a game isn’t the target for this, but after its all completed (that could take some time) we shall look into doing co-op experience or something from the sort.”
But still: it will make you wonder. With games like The Elder Scrolls V: Skyrim and Fallout 4 both getting full VR support, is really a fully-fledged VR MMO closer than natural meats think? The prospect of Buy Warmane Gold like World of Warcraft, EverQuest, The Elder Scrolls Online, or Guild Wars 2 inside a VR headset makes my mouth water.
Here’s another video of World of Warcraft VR that Trenkoski uploaded, now exploring the town of Stormwind.